Town: Brōf Mbuf Vrët

Brōf Mbuf Vrët

Brōf Mbuf Vrët
Example Wood Elven architecture.
StateCovenent of Irus
ProvenceGduzqüeon Diocese
Sub ProvenceIiëkaro̠ Zone
RegionThêmê-dèthêkè Savannah
Founded859
Community LeaderMaster Yärmé̄y Ermḗ̄̌ 'Bite Violet' Bé̄̄kīy Yóch Bē̄ń̄sh Phreirdrageec
Area6 km2 (2 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation6986 m (-20029 ft)
Average Yearly Precipitation128 cm/y (50 in/y)
Population1480
Population Density246 people per km2 (740 people per mi2)
Town AuraMysticism
Naming
Native nameBrōf Mbuf Vrët
Pronunciation/broːf/ /mbuf/
Direct Translation[distinct; apparent; unique] [thesis]
Translation[Not Yet Translated]

Brōf Mbuf Vrët (/broːf/ /mbuf/ [distinct; apparent; unique] [thesis]) is a subtropical Town located in Iiëkaro̠ Zone, Gduzqüeon Diocese, within the Covenent of Irus.

The name Brōf Mbuf Vrët is derived from the Wood Elvish language, as Brōf Mbuf Vrët was founded by Cú̄ń̄̋m Cóoīs 'Bounty Alyssa' Vú̄̄kī̄ Mbó̄ Cú̄̌s Ghuldrash, who was culturaly Wood Elven.

Climate

Brōf Mbuf Vrët has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 13°C (55°F). Brōf Mbuf Vrët receives an average of 128 cm/y (50 in/y) of precipitation, most of which comes in the form of rain during the spring. Brōf Mbuf Vrët covers an area of nearly 6 km2 (2 mi2), and an average elevation of 6986 m (-20029 ft) above sea level.

Overview

Brōf Mbuf Vrët was founded durring the late 10th century, by Cú̄ń̄̋m Cóoīs 'Bounty Alyssa' Vú̄̄kī̄ Mbó̄ Cú̄̌s Ghuldrash. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Cú̄ń̄̋m Cóoīs 'Bounty Alyssa' Vú̄̄kī̄ Mbó̄ Cú̄̌s Ghuldrash.

Brōf Mbuf Vrët was built using the conventions of Wood Elven durring the late 10th century. Naturaly, all settlmentss have their own look to them, and Brōf Mbuf Vrët is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Brōf Mbuf Vrët is is constructed arround a semi-circular premissive cobblestone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. Astonishigly, the minimaly adiquite are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Looking around Brōf Mbuf Vrët you immediately realise that the locals are looking back at you. All of them. Everywhere you look somone is staring back at you analytically, looking over every inch of you, your gear, and your companions. As you get close to people, their hands move closer to their belt knife, or dagger. You may want to watch where you go and what you say...

Civic Infrastructure

Brōf Mbuf Vrët has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Brōf Mbuf Vrët. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Brōf Mbuf Vrët's parks.

Brōf Mbuf Vrët has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Brōf Mbuf Vrët.

Brōf Mbuf Vrët has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Brōf Mbuf Vrët has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Brōf Mbuf Vrët has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Brōf Mbuf Vrët's public wards, blessings, and other arcane systems.

Brōf Mbuf Vrët possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Brōf Mbuf Vrët's grid is powered by hydrogalvanic generators.

Brōf Mbuf Vrët has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Brōf Mbuf Vrët's natural decorations nor waterways.

Brōf Mbuf Vrët has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Brōf Mbuf Vrët has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Brōf Mbuf Vrët's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.

Brōf Mbuf Vrët's garrison was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Brōf Mbuf Vrët there is always just enough rain to be annoying.

The Udaeus near Brōf Mbuf Vrët are known to be almost tame, such that they can be put to domestic use.

Brōf Mbuf Vrët's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves gestures to channel Enchantment energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6023 m2
    • Cattle and Similar Creatures: 370
    • Poultry: 4440
    • Swine: 296
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 148

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 9
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 10
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 7

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 7
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

477 of Brōf Mbuf Vrët's population work within a Foundational Occupation.

974 of Brōf Mbuf Vrët's population do not work in a formal occupation, but do contribute to the local economy. 29 (2%) are noncontributers.

Points of Interest

Brōf Mbuf Vrët's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a flail of Conjuration, an a flail imbued with great amounts of Conjuration energies was created in Brōf Mbuf Vrët by in time immemorial, reportedly some time during the late 2nd century.

History